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Scourge of war waterloo waypoint
Scourge of war waterloo waypoint









  1. Scourge of war waterloo waypoint Patch#
  2. Scourge of war waterloo waypoint full#
  3. Scourge of war waterloo waypoint series#

We have new menus, in-game menus, tree structure OOBs, status windows. The interface has been reworked entirely. Lots of changes to controls (others can describe the changes better) and the whole look and feel. Have you made any changes to the game interface or look and feel (other than the obvious one about how the troops look in 1815 compared to the Civil War)? The style of farms in those days were basically fortresses-with high brick walls, stone houses, and other structures that made them great places for troops to take cover.Ĥ. The biggest change for me from a map making perspective is the addition of fortifications. This led to changes in how the infantry AI responds as well. The cavalry has a totally different battlefield role in NW combat as compared to ACW. The AI had to be completely rebuilt and expanded to handle the complexities of combined arms combat. Off the top of my head the main ones would be the new Nap AI, skirmishers, squares, cavalry, and fortifications. horses and cavalry troops are separate sprites. One for the designers but from an art point of view we needed to make overlay sprites so that we can have more uniform variation – i.e. What changes have you had to make to Scourge of War to represent the way war was fought in 1815 compared to the Civil War over 50 years later? Since Sept 2014 we’ve been going 24/7 to make the dates.ģ. It was very slow going for a long time as we made some major upgrades.

Scourge of war waterloo waypoint Patch#

We’ve been working on the conversion since the last patch of GB. I started out a tester but moved to scenarios, and eventually map design. I started during the development of Civil War: Bull Run about 2004. Since 2013 on Waterloo but things really ramped up in late 2014 to hit the anniversary release – it was close to full-time! I have been working on Scourge of War since 2011, just before work on the Antietam expansion started. Since 2007 (Gettysburg) and Waterloo for the last two years. How long have you been working on the game? The timing couldn’t have been better, and we were fortunate to have the staff and resources to do it right.Ģ.

scourge of war waterloo waypoint

We’ve been talking about doing it for years.

Scourge of war waterloo waypoint full#

Mostly Waterloo is one of the greatest battles of the black powder era and full of the ‘what-if’ situations that wargamers really love. Having this out for the 200th anniversary was a nice plum but not a deciding factor. The combat in the Napoleonic era requires a more balanced combined arms approach as compared to ACW. Quite a few of the guys had already worked on Nap games before and the 200 year anniversary of arguably Napoleon’s most famous battle was the icing on the cake. The Napoleonic wars just offer so many new possibilities. I have visited the battlefield a number of times and in my youth constantly played with the Airfix Waterloo set. As an Englishman Waterloo has always held a fascination for me.

scourge of war waterloo waypoint

Scourge of war waterloo waypoint series#

OK, let’s start with a really obvious question: to date the Scourge of War series has been all about the American Civil War, so what prompted the development of a Napoleonics version? Was it just that the allure of the bicentennial anniversary of The Battle of Waterloo was too much? Many thanks for taking the time to answer our questions I’m sure our readers will appreciate it.ġ. Norb = Norb Timpko, Producer & Programmer Jim = Jim Weaver, Design Lead & Chief Cat Herder Matt = Matt Clyburn, Maps & Scenario Lead Like the game this is a team effort with the following Dramatis personae:

scourge of war waterloo waypoint

On Monday we brought you our first impressions of Matrix Games soon to be released Napoleonic game, Scourge of War: Waterloo, and now we bring you more information on the game courtesy of the development team at NorbSoft. Digging around behind the scenes of Scourge of War: Waterloo











Scourge of war waterloo waypoint